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Unity - Keeping The Player Within Screen Boundaries

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Юрий Антипов
1
Опубликован в 23 Nov 2019 / В Разное

In this tutorial I explain how to force your sprite to stay within the screen limitations using just a few lines of code.
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In this video you will learn how to:
+ 0:35 - Scene Setup
+ 1:05 - Calculate Screen Boundaries
+ 1:30 - Create a new C# script
+ 2:10 - Calculate Screen Boundaries in World Space
+ 2:45 - Limit our object's center point to the screen boundaries
+ 3:45 - Calculate Object Boundaries
+ 4:15 - Clamp our object to the screen boundaries

Copy & Paste Code Here:
https://pressstart.vip/tutorials/2018/06/28/41/keep-object-in-bounds.html

For more Unity tutorials:
https://pressstart.vip/unity-tutorials

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